基于分层架构方法的飞行仿真软件设计
Flying Simulation Software Design Based on Layered Architecture Method
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摘要: 提出一种基于分层架构的飞行仿真软件设计方法,将飞行仿真软件的设计划分为任务层设计、决策层设计、控制层设计和执行层设计;将航迹和姿态控制、动力学方程解算、飞行决策、视景显示等开发成函数供不同的层调用.以某型号战斗机双机编队飞行为例进行了实验研究Abstract: A flying simulation software design method based on layered architecture was proposed, which divided the flying simulation software into task layer design, decision layer design, control layer design and execution layerdesign. The track and attitude control, kinetic equation solver, flying decision, visual display, etc. were developed into functions for calling by the different layers. The experimental study was conducted by a certain type fighter